The Cards of Clutch Baseball: An In-Depth Look

By now most of you have seen how our cards look and know that there are 3 types–Players, Strategy, and Stadium. In this blog I’ll be delving deeper into the nitty gritty aspects of the cards and how you can utilize this knowledge to create a dominant deck.


Player Cards

Player cards can first be divided into Batters and Pitchers. Batters contain the following standard positions and a few flex roles:

  • C (Catcher)
  • 1B (First Baseman)
  • 2B (Second Baseman)
  • 3B (Third Baseman)
  • SS (Shortstop)
  • LF/RF (Left Fielder/Right Fielder)
  • CF (CF)
  • IF (Infielder, can play any IF position)
  • OF (Outfielder, can play any OF position)
  • U (Utility, can play any defensive position)

All Player cards include descriptive terms such as their name, the team they play for, icons and awards that boost strategy cards, rarity, and what hand they bat with. They also contain various statistics that are tuned based on real-life performance:

  • On-Base Number (Main number used for the batter’s likeliness of reaching base)
  • Result Chart (Displays results based on die roll)
  • Lefty/Righty Advantage (Specific bonuses for batting against Lefty/Righty Pitchers)
  • Speed (Ranges from 5-20 and affects baserunning)
  • Defense (Factors into Defensive Plays and Defensive Throws, ranges from 1-5 [depending on position] and 5-9 for Catchers)
  • Clutch (Ability to perform in high-pressure moments, ranges from -3 to +3)
  • Salary (Culmination of all statistics, can range from <100 to >700)

Pitchers are simpler and only contain three positions:

  • SP (Starting Pitcher)
  • RP (Relieving Pitcher)
  • CP (Closing Pitcher)

All Pitcher cards contain the same descriptive and statistical terms as Batter cards for the most part, with the exception of Command replacing On-Base, Inning Limits replacing Speed, and Mistake Pitches replacing 3B (triples) on the chart.

Note: Pitchers do not bat and Batters do not pitch as their charts are vastly different. Every lineup contains a Designated Hitter (DH) that can be any Batter card.



Strategy Cards

There are three different types of Strategy Cards:

  • Offense (Can only be used while on Offense/Batting)
  • Defense (Can only be used while on Defense/Pitching)
  • Neutral (Can be used at any time)

Strategy cards always have a trigger denoting when the card can be played and then their effect. They also gain bonuses based on the Icons contained on the Player cards. Some Strategy cards also have a cost you must pay in order to use the card, usually being to discard a set amount of cards.

Example:
Back-Door Slider (Defense)
Trigger: Play before the Pitch (LH vs. LH)
Effect: Roll the Pitch using the Power Die
Icon: Draw 1 card if your Pitcher has the K Icon.



Stadium Cards

Clutch Baseball contains 30 Stadium Cards and you must choose one that synergizes with your Player and Strategy cards. Stadium cards contain a regular effect and then an enhanced effect for Players of that team. It is important to note that regular and enhanced effects apply to both teams.  This leads to some serious mind games and counter-play between the two managers.

Example:
Seattle Field: +1 to the Pitch of the losing team’s Pitcher
Seattle Field Batters: Above effect is negated

There’s still a ton more to discuss in the future but for now, take a look at the Clutch Baseball 2017 Rulebook to learn more!

ClutchJordan

ClutchJordan

Co-Founder and Business Development Manager of Clutch.
ClutchJordan